P de Pablo  Multimedia
& Branding


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Case study for Duolingo. Young Ones Show 2024

In the US, gaming has become an all over pastime among children and teens. So, concerns arose when gaming obsessions started to mess up their daily routines.

But where others saw a problem, Duolingo saw a chance. How come? Watch the video!

In collaboration with Dani Alcolea

Figma/Illustrator/After Effects/Premiere Pro/Photoshop

3/24.


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